

Torso: Superior movement speed.Īrms: None, but can have arms from other robots added. You have schematics to build a complete Mr. Some cause Bleed or Poison effects to melee attackers.Ī small assortment of advanced armor plates for all locations, increasing both ballistic and energy protection. There is a cryojet weapon, but it has a cone shape and cannot use hand armor.Ī large assortment of Rust Devil themed armor plates for all locations, increasing ballistic protection but slightly decreasing energy protection. The Protectron Cryojet used on the firefighting model, with the appearance of a Protectron Claw and which has hand armor, is not listed. Rapid-fire ranged attack (27 energy dmg/shot, 5 shots/second).īallistic ranged attack (55 ballistic dmg/shot, 2 shots/second). Ranged attack (24 energy dmg per shot, 2 shots/second). Ranged attack (15 energy dmg per shot, 2 shots/second).

Weapons designed for Protectrons, and thus capable of using Protectron hand armor: Consider using these to stand at guard posts, where their slow movement speed won't be a hindrance and they can fire at range. Protectrons are the least expensive robot (especially since all new "automatrons" start as one), and the Protectron head is better for ranged weapons than the Assaultron head.Each Protectron arm reduces the robot's melee damage by 10%. Although Protectron arms say they provide "reduced melee damage", the UI shows no change in a robot's melee damage when switching between Assaultron and Protectron arms.Reduced accuracy.Īrms: Superior carrying capacity. You have schematics to build a complete Protectron.

Robots still have off-duty time, but settlers have both off-duty time and sleep time. They don't need to sleep, so they will remain on duty longer than settlers. Robots can help defend settlements and can be assigned to guard posts. Parts can be mixed and matched within a single robot to optimize certain characteristics. Robot companions can be upgraded and new robots can be built. There are six slots: Head, torso, left arm, right arm, legs, and the overall paintjob. Each robot can be modified by changing its slots, much like power armor. The workbench allows the player to customize robots: Codsworth, Ada, or create new ones (called Automatrons).
